Author Archives: luacs1998

About luacs1998

Light novel translator, Minecraft modder and community observer. Also a former lead developer of ForgeEssentials, now a member of the BurstLinkers translation team. "The last enemy that shall be destroyed is death."

One last final goodbye to the blog

Decided to resurrect this old blog for one last post, mainly since the domain registration for is expiring and I’m not sure whether it’ll be renewed. Hence, I’ve backed up all the posts from there over to this blog. … Continue reading

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The future of Forge Essentials

It is with a heavy heart that I must write this post, but I just felt that it has to be said. As some of you have probably noticed, I (luacs1998) have been taking a lesser and lesser role in … Continue reading

Posted in Development, General | 4 Comments

Forge Essentials 10.3 for MC 1.10.2

Thought I might as well do this now, since I’m not going to have a lot of time in the medium term to work on FE. FE 10.3 introduces custom inventory support for our inventory groups feature. As a proof … Continue reading

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1.10 updates

A new 1.10.2 release has been pushed out to curseforge to fix some issues people were reporting. Server download Client download PS: Yes, I know 1.12 is out, but before you ask I’d like to say that I’m waiting for … Continue reading

Posted in 1.10, General | 1 Comment

1.10.2 stable release, and some jenkins changes

So, we’ve put out a stable release for 1.10.2 (about time, right?) But before I give you the link, I’d like to update you on some changes to our Jenkins server, in response to the earlier poll which stated that … Continue reading

Posted in 1.10, 1.7.10, General | Leave a comment

A whole bunch of releases!

So I finally got around to kicking the build server, and uploaded a bunch of builds to CurseForge. I know we haven’t had any releases in a while, so now’s a better time than ever.   As always, report all … Continue reading

Posted in 1.10, 1.7.10 | 3 Comments

1.10.2, and the future of FE for 1.7

Alright, I know it’s been a while, you haven’t heard anything from us in the meantime, but I have a question to ask. We’re planning to start pushing out a proper 1.10.2 release soon, but before that, I’d like to … Continue reading

Posted in 1.7.10, Development | 2 Comments